Developer vs. non-developer is the wrong divide; what matters with no-code is knowing what you’re doing
Chief Martec
FEBRUARY 7, 2024
A set of game mechanics that I could explain to you in 30 seconds — one of my games let players mix different potions to create new, more complex ones, laddering up to ever more powerful magical elixirs — would take 30 days to develop. Their success was in spite of my deficencies as a software developer. Code is fragile , my friends.
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